wiiqwertyuiop Need anything? PM me and i'll try my best to help!
Posts : 114 Join date : 2011-12-28
| Subject: Various Addresses - Lui37 Wed Jan 04, 2012 8:55 pm | |
| - Quote :
- $7E:F403
Lenght: 2 bytes Type: Counter Descripton: Keeps track of how many times the player died (Game Over). It's saved to and loaded from SRAM.
$7E:F36E Lenght: 1 byte Type: Counter Description: Amount of Magic Power. When it reaches #$80 the meter is full. Any value higher than #$80 shows garbled tiles in the meter and/or may not let the player to cast spells.
$7E:F36D Lenght: 1 byte Type: Counter Description: Life counter. For reference #$08 is a full heart, so the max value is #$A0 (20 full hearts).
$7E:0026 (did you mean F6?) Lenght: 1 byte Type: I/O Description: Controller input 1. Format is %----udlr u=Up, d=Down, l=Left, r=Right.
$7E:00F0 Lenght: 1 byte Type: I/O Description: Controller imput 2 (see also $7E:00F8). Format is %BYsSudlr B=B key, Y=Y key, s=Select, S=Start u=Up, d=Down, l=Left, r=Right.
$7E:00F8 Lenght: 1 byte Type: I/O Description: Controller imput 2 (see also $7E:00F0). Format is %BYsSudlr B=B key, Y=Y key, s=Select, S=Start u=Up, d=Down, l=Left, r=Right.
$7E:00F2 Lenght: 1 byte Type: I/O Description: Controller imput 3 (see also $7E:00FA). Format is %AXLR---- A=A key, X=X key, L=L key, R=R Key.
$7E:00FA Lenght: 1 byte Type: I/O Description: Controller imput 3 (see also $7E:00F2). Format is %AXLR---- A=A key, X=X key, L=L key, R=R Key. None of these are wrong (in fact they are all correct, except for $26), but these have already been found out, except for $0B69, I need to check that one (it seems correct but I just need to check something). But keep submitting more as you find them ! | |
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